Tabletop Plus
In addition to Tabletop Standard -
Layered Highlights: Two to three stages of progressive highlights instead of a single drybrush, creating much smoother transitions on armor and flesh.
Targeted Shading: Recess shading and selective glazes are used instead of an all-over wash.
Enhanced Details: Finer details like facial features (eyes, teeth), gems, lenses, power weapon effects, and fabric textures are crisply defined.
Basic Special Effects: Introduction of controlled effects like subtle battle damage, neat transfers/decals, or light weathering.
Upgraded Basing: Multi-toned textures incorporating extra elements like static grass, tufts, small rocks, or slate.